New School Uses Games As Teaching Tools

Alex Wawro:

The first school in America with a teaching philosophy based on game design opens in downtown Manhattan next month, and the mission statement promises to employ the “design principles of games to create highly immersive, game-like learning experiences for students.”
Quest to Learn is the brainchild of NYC non-profit Institute of Play, and with funding from the Parson’s School of Design and a number of independent donors like the Gates Foundation the school promises to instruct students “through an innovative pedagogy that immerses students in differentiated, challenge-based contexts,” acknowledging that “game design and systems thinking [are] key literacies of the 21st century.”
What that means in common English is that students will ditch chalkboards and class periods in favor of a laptop in every classroom and four 90-minute “domain” blocks centered around the study of a new concept or idea. Some examples cited in a recent Economist article include “Sports for the Mind” (game vernacular and design,) “The Way Things Work” (basic science) and “Codeworlds” (a fusion of English and math.)