Beyond Games and the Future of Learning

Brainy Gamer:

James Gee kicked off the 4th Games, Learning, and Society Conference with a talk entitled “Beyond Games & the Future of Learning.” Gee is Professor of Literacy at Arizona State University and the author of What Video Games Have to Teach Us About Learning and Literacy (2003) and Why Video Games Are Good For Your Soul (2005).
Gee sees the current U.S. educational system as inadequate to the task of addressing the problems of an increasingly complex world. He stated that “21st century learning must be about understanding complex systems,” and he believes many video games do a better job at this than the antiquated sender-receiver teaching model that dominates American classrooms.
“We’re at the point where we must make choices. What do we want to be about?” Gee sees two separate educational systems operating today: one a traditional approach to learning; the other what Gee calls “passion communities.” In Gee’s view, the latter produce real knowledge. Video games, virtual worlds and online social networks provide environments in which theses passion communities can form and thrive.