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September 19, 2009

New School Uses Games As Teaching Tools

Alex Wawro:

The first school in America with a teaching philosophy based on game design opens in downtown Manhattan next month, and the mission statement promises to employ the "design principles of games to create highly immersive, game-like learning experiences for students."

Quest to Learn is the brainchild of NYC non-profit Institute of Play, and with funding from the Parson's School of Design and a number of independent donors like the Gates Foundation the school promises to instruct students "through an innovative pedagogy that immerses students in differentiated, challenge-based contexts," acknowledging that "game design and systems thinking [are] key literacies of the 21st century."

What that means in common English is that students will ditch chalkboards and class periods in favor of a laptop in every classroom and four 90-minute "domain" blocks centered around the study of a new concept or idea. Some examples cited in a recent Economist article include "Sports for the Mind" (game vernacular and design,) "The Way Things Work" (basic science) and "Codeworlds" (a fusion of English and math.)

Posted by Jim Zellmer at September 19, 2009 1:34 AM
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